About
I am a Computer Scientist (PhD and MSc) working in Human-Computer Interaction (HCI) and Interaction Design research.
My work explores Arts-based Methods in HCI, with a focus on drawing, (visual) storytelling and dance. I am interested in arts as an embodied way of knowing and meaning-making from ideation to dissemination, for the researcher and the researched during the whole design and research process. As a new lens on what we can easily put into words, as a way to express what is 'only' on the tip of our tongue and as a way to make seen and heard things we cannot express otherwise.
I currently work as a Senior Lecturer/Associate Professor in HCI at the Department of Informatics and Media at Uppsala University, Sweden. There, I teach Ethics in HCI and currently supervise four HCI Master students working on UX designers' perception of AI tools during ideation, the use of technology for intercultural communication, unintrusive onboarding in digital game and the future of design thinking in the light of current AI developments.
I am also a Visiting Researcher at Open Lab, Newcastle University (UK), where I work on 'Digital Citizens x AI' to explore local authorities' concepts of digital citizens and their visions for the future of AI-supported service provision. This is a continuation of my work as an Innovation Fellow researching 'Ageless Digital Citizens' at the Centre for Digital Citizens. Click on the links to see the projects I was involved in.
As an Educator, I teach and supervise on an under- and postgraduate level. I have experience in running traditional and flipped classroom courses as well as master classes. Courses I taught on include (Introduction to) Human-Computer Interaction and Interaction Design, Ethics in HCI, Designing Interactive Systems, Collaborative Systems, Computer Systems Architecture and System Requirements & Design.
And I have expertise as a programmer, designer and research consultant in electronically-mediated dance, digital behavioural interventions for children with autism, joint attention and gaze in human-robot interaction, open innovation and serious games, digital games research as well as active and receptive media work.
Interests
- Creative and Arts-based Methods including visual methods, drawing, storytelling, storymapping, dance
- Participatory and Co-Design Methods
- Arts in HCI
- Digital Death Research
- First Person/Autobiographical Research Methods
- Software Design and Engineering
- Graphic Facilitation, Visualisation of Data/Information/Knowledge
- Comics Studies
- Psychology (emotion, personality, identity, self, autism)
- Speech and Language Therapy (aphasia)