Research Statement

I am an Innovation Fellow at the Centre for Digital Citizens within Open Lab at the School of Computing, Newcastle University, where I explore the 'Ageless' digital citizen. My work is centered around the exploration of arts-based and creative research methods including text-, image- and perfomance-based methods such as storyboarding, story mapping, draw-write(-tell) and dance.

My interest is in arts as an embodied way of knowing, meaning-making and learning for both the researcher and the researched over the course of the whole research process. I am keen on exploring how this can be supported through technology and how it can enrich our means of expression, our exchange with others and self-reflection.

I am also a member of the ACM SIG CHI chapter on "Arts in HCI" which aims to engage with, and promote arts practice and methods to the wider HCI community as well as encourage collaboration, support and mentoring for those working between the arts and HCI research space.

Research Topics and Interests:

  • Creative and Arts-based Methods including visual methods, drawing, storytelling, storymapping, dance
  • Participatory and Co-Design Methods
  • Arts in HCI
  • First Person/Autobiographical Research Methods
  • Software Design and Engineering
  • Graphic Facilitation, Visualisation of Data/Information/Knowledge
  • Comics Studies
  • Death and Bereavement Studies
  • Psychology (emotion, personality, identity, self, autism)
  • Speech and Language Therapy (aphasia)

Publications and Talks

For publications, also see my Google Scholar profile


  • upcoming: Lewis, Makayla, Denise Lengyel, Miriam Sturdee and others. Traveling Arts x HCI Sketchbook: Exploring the Intersection Between Artistic Expression and Human-Computer Interaction.
  • upcoming: Woolner, Pamela, Alison Whelan, Denise Lengyel and Ahmed Kharrufa. Developing a method for obtaining pupil insight for Building in Use reviews: the use and value of external school space. Research Report. 2024.





  • Lengyel, Denise & Leon Watts. Discovering, experiencing, sharing and preserving bereavement and loss in a virtual environment (Poster). Centre for Death & Society CDAS Conference 2014: Social Death, Bath, UK, 2014.
  • "Digital World & Social Death", invited talk, Bath Digital Festival, BathCamp: Death and Digital, Bath, UK


  • pdficon Lameras, Petros, Maurice Hendrix, Denise Lengyel, Sara de Freitas & Brian More. Best Practices in Open Innovation: Literature Review and Best Practices. Tech Report for JISC Open Innovation Exchange project. 2012;
  • pdficon Jantke, Klaus P. & Denise Lengyel. Die Realität in virtuellen Welten. Zeitschrift für E-Learning-Lernkultur und Bildungstechnologie, vol. 1/2012, pp.7--22, 2012.
  • "Spielbasiertes Verhalten und Persönlichkeitsmerkmale", invited talk (presented by Prof. Klaus P. Jantke), Professional Learning Europe PLE 2012, Cologne, Germany


  • "Layered Languages of Ludology and Patterns of Experience", workshop presentation, Tagung der Unterhaltungssoftware Selbstkontrolle USK (German rating board for digital games), Berlin, Germany